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The Living Room is an action/strategy game about a Ghost living in its beloved mansion with its dog and precious Mementos from its past life. However, Movers have come to take the Ghost's Mementos. This threatens its attachment to its home, measured in Feels. Outlast all five waves of the Movers by scaring them away to protect your Mementos and preserve your Feels!

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This was developed in Unity during Global Game Jam 2019 for the theme "What Home Means To You" over the course of a weekend in a team of four.

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Responsibilities

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Leading the Design - I lead the design of this project, taking into account the smaller team size to establish an achievable vision in the limited time we had. I emphasised simplicity in mechanics and controls to improve its accessibility, allowing it to be playable using the Xbox Adaptive Controller for the "Keep It Simple" diversifier.

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Team Coordination - I also took on Producer responsibilities and managed the tasks of the team. This involved setting various milestones and reassessing the scope on a regular basis over the weekend.

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Designing the UI - I designed the assets used for the menus and UI. As part of the UI I aimed to avoid text where possible, and instead made the animations dynamic alongside the music to communicate the player's current state in the game.

Download:

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Developer: Team DAJS

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Platforms: PC

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Genre: Action/Strategy

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Year(s) Developed: 2019

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Roles:

- Lead Designer

- Producer

- UI Designer

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Software Used:

- Unity

- SourceTree/Github

- Trello

- Adobe Photoshop

- Paint Tool SAI

Design Doc:

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For more information please click on the images!
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